Next up was Megaera, the three headed hydra with all the fire and the ice and poison and the cinders which have to be run through the raid, doncha know. Getting there has always been a lot of non-fun in LFR. I, for one, can't seem to get through the abundance of adds before this boss, without either getting lost an aggroing something or being near someone who aggros something. It was good to hear the group pick their way through and handle the few adds they did encounter.
The group did a fantastic job of executing the fight which involves movement and cleansing and dpsing the right hydra head at the right time and not standing THERE. I was not in the raid, but I listened on Mumble. (You are always welcome to listen in to raids that you're not involved with. Please remember that you are not in the raid and some comments about strategy, etc, are not to be given during encounters. If there is a request for suggestions, then you may talk. I find it helpful, when I know a fight from LFR to listen to what's going on because I learn something I didn't know.)
After this came the "who's going to pull the spiders?" comments and the "Watch out for Gary!" admonitions. Gary is just mean. I think he got Zylo or maybe it was Wendrah. He got someone.
After that trash came the bird. "Who's done nests?" Herc asked. Silence and then Zylo said, "Well, I've done them, but only once, but I'll try it." The nests group was awesome. I always, always get confused about which direction to go to find the next nest. Ji-Kun, the one we thought would be the hardest because of the split group mechanic and all the quills and the winds, was a one shot.
If I have to do nest duty, I hope Zylo is along. I'm gonna follow her.
Flush with success, they headed into the next wing and met everyone's nemesis, Durumu.
To paraphrase Dr. Suess, "And here is the part that I hate most of all. Every guildie from SD, the tall and the small, who's run LFR either solo or group, dislikes Durumu and his purple walled goop." Let's just say, he's going to be where group 3 starts next week.
So, we are plugging along smartly in our drive to get the Raid Challenges guild achievement. We need 3 more weeks of current content raiding and we'll have it. Right now, according to Guild Ox, we're still in 4th place, in a 3 way tie. We won't catch any of the top three as they have Realm firsts to their name, but we can try to stay solidly in 4th place. There's just nothing "easy" left for us.
Anyway, tomorrow night is Siege of Orgrimmar, Part 2, Flex. We have done Galakras and Iron Juggernaut.
If we can remember what we learned about these two fights we can plow through them in the first half of the raiding time and then move on to clearing the Valley of Strength and then deal with the Dark Shaman and maybe General Nazgrim. This wing may take us a bit to learn, but there is phat lewts to be had and lots of screenshots to be taken.
Next weekend, we will be back in Throne of Thunder 10-man, starting with Durumu. I want to take people who either haven't gone to ToT as we work through this or who didn't go last week, unless we don't have a full group. Please sign up but understand if we don't take you. I'm trying to get as many guild members in here as possible so it truly is a whole guild clear. We'll be back.