Welcome One And All To Spectacular Death's Website.
Spectacular Death (A-Llane-US) is the total WOW experience with lots of fun at a casual pace. We see and go to all places in the WOW universe from Classic to current content, PvP and Arena. This is no-pressure raiding at its finest with friendly, helpful people interested in working through all WOW has to offer. We will never have a realm first in any endgame, but we will have the most fun when we arrive. Our "race" to see everything is more of a saunter with an emphasis on fun. Our guild motto is "Whoops...We broke it," so you can see where our emphasis lies.
This guild is not for everyone, however. You must review the Code of Conduct before asking to join. It is also recommended that you read our Raiding and Loot Guidelines.
For any questions about the above information, please talk to Gimmlette or any officer. Officers are listed under the "SD Guide" section of the web site menu. If you are interested in hopping on the bus for the ride, please fill out our application. It's under the "Join Us" button at the upper right. You will be contacted by Gimmlette or the membership officer after the application is received.
By Monday, Deathtacular will be Level 25. A great number of people contributed to the final push, but I want to recognize Mtwohb, Worandpaws and Evilbroter who have done a great deal of the work to shove us from 22 to 25.
Sunday night, a bunch of us ran the last classic 5-man instances needed for the meta achievement.
We started the night in Blackrock Mountain. That's Bearstrtshot, Kiraboo, Heilandcoo, Triplesec and Minxxi, better known as Bearchanges, Dorelei, Gimmlette, Mtwohb and Barlafumble. After getting the Blackrock Depths achievement, we went on to do every other 5-man in the mountain, including getting everyone in the group their all important, "Leeeeeeeroy Jenkins" achievement, killing everyone but Bear and myself in the process. It was very spectacular and hugely entertaining.
From here, we headed to Sunken Temple and Monsolo (Lasts) took Kiraboo's place. I admit to not having been in ST since it was changed with Cataclysm. I was kind of dreading running the place. Would I remember how to get to all the statues that needed to be turned in order to activate the bosses in the second tier. And all the trash getting into the instance. As Triplesec was a 52, he'd pull a lot of stuff just by walking into the room. Would we be able to keep the poor guy alive? I needn't have worried.
It's not the dungeon of old. I think it took us 15 minutes to clear what needed to be cleared to get the achievement. While this is good for those who never experienced the original dungeon, there was something to be said for spending 2 hours clearing the place, assuming you knew where to go. Several of us who remember doing class quests through Sunken Temple waxed poetical about the long hours we spent in the place. Part of me would like to go back to that original dungeon just to remember it. For a long time, it was my 2nd favorite 5-man, after Scholomance. Last night, I'm very glad it took us 15 minutes.
From ST, we went to Kalimdor to the last two we needed for the meta. First stop was Zul'Farrak.
So running over the zombie troll graves doesn't wake them up anymore. Boooooo. That added an element of danger to that particular section of the instance. The 100-man stair is still there, but I'm willing to bet it's only 50 man now.
Finally, we got to Dire Maul. Speaking of instances that took days. Dire Maul, along with Upper Blackrock Spire, were introduced as mini-raids. UBRS was 15-man and DM was a 10-man event. When I began playing WOW, UBRS had been nerfed to a 10-man raid while DM was now a series of 5-mans; east, west, north and south wings. If you didn't want to do the whole of DM in one night, it takes hours to complete, even at level 90, you broke it up into pieces. To have "completed" Dire Maul, you had to down a boss in each wing and getting to those bosses often meant back tracking into other wings for stuff some other mob had. Plus, there were the doors who needed keys. So many memories.
Fortunately, for people just wanting achievements, you just have to do the north wing. That took us about 20 minutes. Udderangst (Argyll) replaced Minxxi for this run. We got to the final ogre and, boom, one achievement and one Meta.
That gives us a whopping 390 guild achievement points. More importantly, it added a good 35% toward level 25. It will be good to have that on both guilds so when you hop onto your horde, you can expect the same things, like extra xp, insta-mail and the all important mass rez, which we missed last night.
Thanks, everyone, for getting us to this important milestone. There oughtta be an achievement for one guild getting an Alliance and a Horde guilt to level 25.
Report: NSA spying on virtual worlds, online games
LONDON (AP) — Reports say British and American intelligence officers
have been spying on gamers across the world, deploying undercover
officers to virtual universes and sucking up traffic from popular online games such as World of Warcraft.
carried Monday in The New York Times, the Guardian, and ProPublica
suggested that U.S. and U.K. spies have spent years hunting the
fictitious worlds of Second Life and World of Warcraft looking for
terrorists or informants.
Important details — such as how much
data was gathered, or how many players' information was compromised —
were not clear, the reports said.
The reports were based on documents provided by Edward Snowden, a former contract employee of the U.S. National Security Agency.
The British intelligence agency GCHQ, which monitors communications, did not immediately comment.
"In Warlords of Draenor, we're going to find out how the Arakkoa became
corrupted and lost the ability to fly," writes submitter Debra. (Editor's note: Really? People care about the Arakkoa enough that they're going to explore this? I guess it looks that way.) "Epicurian from Spectacular Death
on Llane (US-A) was questing in Shadowmoon Valley and passed this guy
over by Legion Hold who obviously didn't get the memo that he can't fly.
No clue why he was over there, but he was shooting Shadow Bolts at
anyone passing by, oblivious to being a good 50 feet in the air."
Deathtacular hit level 24 last night. With toons leveling, we are getting a lot of XP from that. We are one level, one level, from maxing out 2 separate guilds, one of each faction. There should be an achievement for that.
Therefore, I've decided to change Sunday's "Mists 5-man Runs" into "Play Your Horde Day". I don't know that we can hit level 25 in one day, but we can make a serious dent in the xp toward level 25.
So, consider it your sworn duty to help us level Deathtacular on Sunday. If you are not in the guild already, jump on your horde and whisper anyone who happens to be online. Your officers in Spectacular Death are officers in Deathtacular and can invite there, too. Squidchin's bringing his horde toons from Arygos.
We'll be looking to do guild achievements on Sunday, particularly 5-mans, so if you are in need of a particular one, I might even tank it for you. Vashkiri said he'd keep me alive.
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