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Spectacular Death (A-Llane-US) is the total WOW experience with lots of fun at a casual pace. We see and go to all places in the WOW universe from classic to current content, PvP and arena. This is no-pressure raiding at its finest with friendly, helpful people interested in working through all WOW has to offer together. We will never have a realm first in any endgame, but we will have the most fun when we arrive. Our "race" to see everything is more of a saunter with an emphasis on fun. Our guild motto is "Here. Hold my drink and watch this," so you can see where our emphasis lies.

This guild is not for everyone, however. You must review the Code of Conduct before asking to join. It is also recommended that you read our Raiding and Loot Guidelines as well.

For any questions about the above information, please talk to Gimmlette or any officer. Officers are listed under the "SD Guide" section of the web site menu. If you are interested in hopping on the bus for the ride, please fill out our application. It's under the "Join Us" button at the upper right. You will be contacted by Gimmlette or the membership officer after the application is received.

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Happy July. The year is half over. When did that happen? In looking at what we wanted to accomplish, your officers and I tossed around a number of things which sounded fun. Then, Red brought up an interesting statistic. On Guild Ox, the guild ranking web site, we are listed as being #4, tied with Irate Pirates and Severed, in ranking for guild achievements. We looked over what we could accomplish and decided we'd focus on a few we can make headway on and, perhaps, get a couple done in July.

First of all, tonight we are starting Challenge Mode dungeons. 

Our goal is to earn silver in all the challenge mode dungeons so we can get the mount. In the forum, Red has a thread detailing what is expected of people who wish to participate in this. You need to check it out. Plus, you need to sign up so we have some idea of how many people are interested. 

This is not something which will appeal to everyone. Challenge Modes are, by their very name, a challenge. Your gear is lowered to ilevel 630, so just because you got 2 nice pieces of 705 off Kazzak, they won't help. Gear lower level than 630 is not raised to that level. Back when we ran this in Mists, many of us had a set of CM gear optimized specifically for this challenge. You need to have potions and food and augment runes with you. The general food is okay, but the specific food for your class is much better. We have a lot of people willing to make potions and food. You just need to tell us what you need. 

Challenge Mode dungeons will be starting at 8:00 p.m., usually. This is to give us more time to work through them. We can adjust start times for people as long as we know, and starting early helps some people who have expressed an interest but can't come beyond 10:30 during the week. The first achievement is getting 50 challenge mode dungeons with a bronze rating. We have 10, left over from when we did these during Mists. After that, we have to get another 50 in silver before we get the mounts. There will be a rough learning curve, but these are a fun event. I'm anxious to see if my pet still leaps high into the air in the mines. If you have questions, talk to Red. 

Next up, rated battlegrounds. There is one achievement we can get, "Call of Duty". This is a "simple" one. We just need to win one rated battleground event. Now that the next pvp season has opened, we can certainly work towards this achievement. The kicker is that we need 10 people willing to spend a couple nights killing other teams. At the end of July, there is a bonus honor event so we've added two pvp events during that last week of the month. As always, we don't ask people to do things they don't like doing, such as Challenge Modes or PvP. We do hope, if you have even a remote interest in seeing what things are like, you'll come along. And I found this really funny. Guild Ox has us ranked 31st on the servers in battleground rating. I have no idea how they come to that rating, but I think that's hilarious. RAWR! We iz hard-core, u knows. 

Another achievement we're working on is heroic Throne of Thunder. 

If you've been following our progress, you know that we are stuck at heroic Dark Animus. (Ironically, heroic Durumu was relatively easy.) Our problem is heroic Dark Animus is not something we can simply muscle through. We actually have to follow the strats. This is proving to be a problem because we just don't have enough people to do the mechanics of the fight. 

Here's what we're going to do. On Friday, July 10th, we're going to run Throne of Thunder. In order to successfully get past Dark Animus in the current saved 25-man raid, we need 20+ people. If we get that many on that date, we will work on DA and, assuming we are successful, progress on. We have 4 bosses left in heroic for the guild achievement AND to unlock the special boss, Ra-den, which you can only see after you have defeated heroic Lei Shen. We'd love to get that achievement, too, but we'll concentrate on heroic ToT first. 

If we don't have that many people, we were up to Lei Shen in a regular 25-man run. We will finish that run so people can see that fight. It's actually kind of fun and interesting. When I first did it, I thought it was horribly complicated but it's not, once you know what you're doing. 

After the 10th, if we don't have 20+ people, we are going to start a 10-man heroic ToT group. This will be by invitation only. Sorry. You know I'll take anyone anywhere, but we know the issue and if we don't have the people, we have to look at clearing the raid in a different manner. If we go to 10-man, we will need to start over from the beginning. We'll make sure everyone who wants to come to heroic ToT gets a chance to experience the fights, but it won't be our usual "everyone come". So, let's get close to a full 25-man so we can get this guild achievement. When heroic ToT is cleared, we can work on heroic Siege of Orgrimmar and go back to pick up ToT achievements for the meta for everyone and the nice mounts that come with those achievements. 


We have Kargath and The Butcher on farm. We're close to having Tectus and the Twin Ogron on farm. On the 11th, we're going to run Highmaul on heroic. We've killed Kargath once on heroic and, last night, an impromptu group of 10 got him to 23% before wiping. We're going to run Kargath and The Butcher and Tectus, if we have time, on heroic. At the end of the month, the 25th, we're going to do normal Highmaul and we're going to concentrate on downing Brackenspore. We will have to kill Kargath but we will ignore The Butcher and Tectus and go to Brackenspore. We have been unsuccessful in downing him and we need to figure out that fight. Once we're successful in downing Brackenspore, we can move on to Ko'ragh, who is more about learning the mechanics of the fight. When we've got a handle on those, we'll down him easily. Our goal is to start the process of clearing Highmaul on normal so we can begin clearing on heroic. 

So those are the things we're going to work on this month with an eye toward getting more guild achievements and secure sole 4th place spot in the guild achievement rank. 

Finally Basol's Spectacular Amazing Race. A couple of questions to answer. You cannot use a mount for this so don't bother getting heirlooms for your wee level 1 toons. This is a foot race so no mounts are allowed. I am not sure if you can make a toon on Llane/Ghostlands and be summoned to the area. I would think so, but we'll have to check this out. You just need to make a level 1 and keep it in the starting zone. Prizes will be awarded to your Spectacular Death toon.

Now, about those prizes. Look what we have for you. 

A sky golem.

A jade panther.

A chopper.

A Vial of the Sands.

We have more things not shown here; things that are unique and rare; like battle pets and clothing items and trinkets and toys. The first place team gets their choice of a mount or, something from the stash or, if they actually have everything we've stockpiled, 500 gold each team member. Second place will get something from the stash, not a mount, or 350 gold each. Third place will get something from the stash, not a mount, or 200 gold each.

Is this not cool? Rules again are: make a level 1. Do not move it from the starting zone. Form a team of up to 3 people. I reserve the right to adjust team sizes if we have an odd number of people who wish to participate. On July 31st, you'll be summoned to the starting location. You'll receive a letter in your starting zone which details each stop and what you need to buy in each location. You'll receive gold enough to cover your expenses. Day 1 is running from the starting area to Ironforge/Stormwind. Once you have reached the end of day 1, you can form a guild with your team so your team has a name. If you don't wish to do that, we will have colored shirts or other clothing for your team. If you're going to make a guild, you need to discuss with your teammates what color the tabard will be and what the icon is. Trust me. That can take longer to decide than the run from the starting point to Stormwind. On Day 2, you'll run from Stormwind to Booty Bay. 

This promises to be a hilarious and hugely fun event. If you have other questions or need clarification on something, just ask. 

So, that's what we're up to this month. The 3rd Annual Spectacular Death Meet-Up will be Saturday, July 18th at my daughter's house in Virginia. If you are interested in coming, and we have 17 people already planning on attending, I need to know by July 11th. Skip will be singing a battle cry because he didn't have a mic last night. 

Check the schedule in game and plan on attending some events. 


Guild Member of the Month

Gimmlette a posted Wed at 13:57

It was a whisper. "Can we nominate officers for Guild Member of the Month?" Absolutely. It take a number of people willing to devote time to helping me keep the guild running smoothly. If we're doing things "right" or sort of right, you may not even notice us other than when we lead something you come to or you need your 8th alt invited to the guild. But being nominated for Guild Member of the Month tells us that we are appreciated. 

We agreed with the whisperer who said this officer goes above and beyond her duties. She has an encyclopedic knowledge of this game. If she doesn't know, she finds out. She has pretty much anything you could ask for spread across what seems like 896 toons, and if she doesn't have it, she probably knows where to get it. Her biggest contribution to guild life is her raid leading. She researches fights and takes copious notes. We wouldn't be where we are without her devotion to watching videos and reading strategies. 

So, we recognize


as Guild Member of the Month. Be sure you thank her for all that she does. 


Aerdil o Congratulations Jor!!
Zylostout Grats Jor, you are always so willing to jump into just about anything to help anyone who asks!
Lasts Grats Jor very well deserved!

Happy Canada Day!

Gimmlette a posted Wed at 13:49

A salute to our Canadian guild members. 

Have a great day!


Back in early May, a bunch of us were brainstorming ideas for guild events. Some great ideas were mentioned. Basol suggested an event based on The Amazing Race TV show. After mulling it around for a week, I decided that sounded like a fantastic idea, so I am announcing this event now so you can get prepared. 

Basol's Spectacular Amazing Level 1 Race will take place on the GHOSTLANDS server. Why Ghostlands? Because you need to make a level 1 toon and a number of people have no space on either Llane or Arygos. 

It does not have to be a gnome. Any level 1 will do. We have a guild on Ghostlands, Spectacularly Dead. You may join it if you like. Let me know and I can hop on the GL over there, Oatmeal. Whatever level 1 you make, DO NOT LEAVE THE STARTING ZONE. DO NOT QUEST, EITHER. Just make your toon and chill. 

On Friday, July 31st, you will be summoned to the above location. This is a 2-day event because you're going to race from the above location to Booty Bay and it worked best to do this over 2 days. The event starts at 9 p.m. on Friday and Saturday, August 1st. 

Maybe this is the route. Maybe this is a bit of an exaggeration. The route has been planned AND run by a level 1 to see just how long it takes to go from the top to the bottom. Plus, obstacles were discovered. Let's just say the first leg and the last leg really depend upon how many people are questing in the area or on whether you're willing to work together. And there was that one spot...grrrrr. 

Along the way, you will need to stop at various locations and buy something to turn in at Booty Bay. You will be given money to buy these items. 

To make the journey more fun and, perhaps, a bit less stressful, you may form teams. No more than 3 people are allowed in a team. After you have completed the first leg of the run, you may make a guild with your team, if you so desire. This way, you can make a tabard and 'team name'. You do not have to make a guild. This is optional, but funds will be provided should you choose to do so. We should have enough people that we can make guilds by signing each others' charters. If you decide to go this route, spend time now and look at all the choices of colors and icons for tabards. The last thing you want to do is spend another 2 hours designing your tabard. If we have an odd number of people, I may go down to teams of 2 in order to make sure no one is solo. 

You will not get the route in advance. Once you are at the starting location, you'll get a list of where you're to go and what you are to buy, as well as money for purchases. If you are going to make a guild with your team, please let me know. 

This is going to be a lot of fun. Mark off your calendars now. If you have any questions, please ask me. 


Gimmlette a Mounts are not allowed. This is a running event.
Ciannie Ok I have a question, What is the ruling on the Heirloom Mount? Is it allowed? I only ask because if it is then I need t ...

Hidden Questlines

Gimmlette a posted Jun 21, 15

First of all, I want to thank Minaithelan for posting this link on the Facebook page.

Reading this was like a walk down memory lane. I don't remember if I've done Captain Saunders so you can bet I'll be in Westfall killing murlocs to see if one drops the map. I did do all the other ones, except for the horde only quest. I also don't think Sully's letter is still in the game. WOWHead lists it as removed. 

To me, this is what is right and wrong with the game. What's right are all these little gems, sprinkled about. Take Sully's letter. I did the quest line at level. You used to have to jump from the broken part of the Thandol Span to the teetering column to help a dwarf trapped inside the column. It was a quest line you picked up somewhere. I don't remember where. I was with a number of guild members when we did it and yes, I managed to make the jump. The only way to get back to wherever you had to turn in the quest, was to jump off the column. When you landed in the water, there were a bunch of blocks from the broken span. The letter was tucked under a corner of one of the blocks. The level 60 who was with us knew where the letter was, but, before quests had ! over them or things sparkled, you needed to be curious and willing to mouse over anything. The letter had a cog wheel when moused over. 

I knew the original letter on which the game letter is based. I think doing this quest line was the first time the game really "got" to me, provoking an emotional response. Sara Balloo still stands in the Military Ward, I believe, in front of her house. 

What is wrong with the game is the removal of so many of these quests listed. Who cares if only 25% of players in the game have seen it? If someone is going for Loremaster or even just Seeker, they will find every quest they can and will see things like this. This quest wasn't tied to any lore which got changed with the Cataclysm or with the opening of Draenor and like the message in a bottle, you had to be willing to mouse over everything, something I still do, to find the quest. 

I enjoy the lore of the game, but, as one commentator said on the discussion of Sully's letter, it's things like this that make the game more immersive. I'd love to see Patch 7.1 which puts back into the game all these quests as well as quest lines like Linkin's. It's not the grand lore-based quests that make the game, it's the little touches which give depth to the story. These quests make you feel that every NPC you meet has a back story, a life just waiting to be discovered. 


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